Midgard has an epic fantasy feel that has eluded strictly army-based games like the Heroes of Might & Magic or Warlords series. The apparent complexity it introduces makes it feel like a whole new game. But Test of Time has only the one Midgard scenario.įortunately, Midgard is a good scenario, with quests that can be unlocked as the game progresses. The Civ II Multiplayer Gold Edition shipped with over twenty scenarios, covering topics like World War II, the Roman Empire, etc. But in scenarios, there are usually several pre-set cities and units, special rules, and scripted events. There are four game “modes” in Test of Time, each called a game: the Original Game, the Extended Game, the Fantasy Game, and the Sci Fi Game. Sometimes it’s difficult to tell what square a unit is in, a deadly bit of sloppiness during wartime this is not only a potentially fatal error, but it’s downright embarrassing to march right past a unit when you intended to attack it. There’s a lot of detail in the maps and even the background textures on the interface, making units hard to identify or even spot. Units’ graphics obscure the square immediately north of them. These details are nice, but they sometimes bog the game down and muddy up important information. The maps have little tics of animation as fish jump out of the water and fire spits out of volcanoes. Changes start from very subtle details, such as the new menus and generally improved graphics. The improvements aren’t limited to the added campaigns, however. Civilization II Test of Time is a sort of expansion pack that grafts several features to Civ II while keeping the core gameplay intact.
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